commit 55a4f9b1ee08f6c548cb8d4f6c16e7aaed1adce8 Author: rkcf Date: Sat Jul 22 10:06:59 2023 -0500 Add: initial godot project skeleton files diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..8ad74f7 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,2 @@ +# Normalize EOL for all files that Git considers text files. +* text=auto eol=lf diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..4709183 --- /dev/null +++ b/.gitignore @@ -0,0 +1,2 @@ +# Godot 4+ specific ignores +.godot/ diff --git a/README.org b/README.org new file mode 100644 index 0000000..39beabc --- /dev/null +++ b/README.org @@ -0,0 +1,5 @@ +* Zombicity + +A pandemic city simulator. + +Godot Version: 4.1.1 diff --git a/project.godot b/project.godot new file mode 100644 index 0000000..066d7d6 --- /dev/null +++ b/project.godot @@ -0,0 +1,15 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=5 + +[application] + +config/name="Zombicity" +config/features=PackedStringArray("4.1", "Forward Plus") +config/icon="res://icon.svg"